GAMETHING

GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.

Episodes

Fallout 3 (2008)

Feb 13, 2024

Feb 13, 2024

49 min

In which we pass through Fallout 3 (2008), and enjoy a life of peace and quiet deep inside the wasteland walls.
Pippin discovers the shortest distance between two points. David escapes Schrödinger's vault. These, and other GAMETHINGS.
Fallout 3 was developed by Bethesda Game Studios and published by Bethesda Softworks.

Feb 13, 2024

49 min

Feb 20, 2024

49 min

In which we pass through The Legend of Zelda (1987), and produce amateur cartography.
Pippin prays to Galoob. David rearranges the cheese. These, and other GAMETHINGS.
The Legend of Zelda was developed by Nintendo R&D4 and published by Nintendo.

Feb 20, 2024

49 min

Antichamber (2013)

Feb 27, 2024

Feb 27, 2024

48 min

In which we pass through Antichamber (2013), never quite sure if we’re solving its Magic Eye puzzles or simply ghosting them.
Pippin tones down the hyperbolic geometry. David 86's the parade. These, and other GAMETHINGS.
Antichamber was developed and published by Demruth.

Feb 27, 2024

48 min

Mar 5, 2024

49 min

In which we pass through Sweet Home (1989), and act like ghosts in a haunted house.
Pippin is still looking for his tour guide. David hugs the walls. These, and other GAMETHINGS.
Sweet Home was developed and published by Capcom.

Mar 5, 2024

49 min

Doom (1993)

Mar 12, 2024

Mar 12, 2024

49 min

In which we pass through Doom (1993), and deploy into both the first and the most recent community-made maps.
Pippin is a neighbour from hell. David tries to find an outlet. These, and other GAMETHINGS.
Doom was developed and published by id Software.

Mar 12, 2024

49 min

Mar 19, 2024

48 min

In which we pass through The Talos Principle 2 (2023), a robotic Jerusalem.
Pippin is stopped by the golden doors. David wanders in the empty pyramids. These, and other GAMETHINGS.
The Talos Principle 2 was developed by Croteam and published by Devolver Digital.

Mar 19, 2024

48 min

Mar 26, 2024

32 min

In which we finally hit the wall.
Pippin falls from a great height. David gets tangled in the curtains. These, and other GAMETHINGS.

Mar 26, 2024

32 min

Apr 9, 2024

6 min

In which we respond to a voicemail from Geraint.

Apr 9, 2024

6 min

Apr 23, 2024

15 min

In which Pippin revisits preseason pick Ecco the Dolphin (1993) in a live radio-stream.
Pippin stares into the interstitial water, reads the poetry, and makes it to the right hand side. These, and other GAMETHINGS.
Ecco the Dolphin was developed by Appaloosa Interactive and published by Sega.

Apr 23, 2024

15 min

May 7, 2024

10 min

In which we have a Hallmark moment.

May 7, 2024

10 min

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